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Sunday, December 23, 2012

The Existance Code

The Code of Material Existence
(A Brief Overview)


Danielle Baker

October 27, 2011

The entire construct of physics and the laws that we perceive to govern the universe changes profoundly when we consider two alternate yet valid assumptions:

1.    The emission of photons is dependent on the eventual absorption of the photon.  Light can not be emitted unless it is eventually absorbed.

2.    The most basic constituent entities of material existence do not individually act in predictable ways.  Even if we could measure them with exactness we could not predict what they would do.

The current opposing assumptions we accept only on premise of faith and ‘common knowledge’ are as follows:

1.    Photons exist as entities independent of whether or not they will eventually be absorbed.

2.    The most basic constituent entities of material existence are governed by set laws and their behavior could be predicted exactly if we could measure them exactly.

    It seems by virtue of our very existence we are not able to prove or disprove either of these sets of assumptions so it is reasonable to suppose that if one set has a likelihood of being valid that the other does as well.  Yet I find evidence supporting only the first set of assumptions, and none to support the later.

    Einstein’s special theory of relativity describes photons as carriers of inertia or matter across space, yet light itself does not behave like mass.  When an object emits light it loses mass.  When an object absorbs light it gains mass.  So light can be considered a transfer of mass across space.
    According to the same theory as an object traveling from one point in space to another approaches the speed of light the distance between those two points approaches zero in the objects point of reverence.  Also, according to that same reference frame the time the object experiences while traveling between those two points approaches zero.
    Einstein’s special relativity is based on Galileo’s principle of relativity that states that the laws of physics are the same for all inertial reference frames.  If an inertial reference frame is a state where the object is not accelerating and the speed of light in a vacuum is constant then a reference frame (not an object) traveling at the speed of light must be a valid reference frame.  This is the reference frame of light itself.
    If we could ride a beam of light as Einstein dreamed then there would be no space between the emission and the absorption points and there would be no time between those two events.  In that reference frame the two events are one event.  Why must we suppose that in our frames of reference those two events are two separate events if there exists a frame of reference where they are not?
Principle 1:
        Light is a transfer of material organization outside the confines of time and space.

    Einstein established that mass and energy were two measures of the same sort of phenomenon.  Energy can be transferred into matter and matter into energy.  The most fundamental and primitive form of energy is light.  All forms of energy can be broken down eventually into light even matter itself.  We have seen this time and time again in nuclear reactions, and in pair production and pair annihilation.
    If everything could be broken down into electromagnetic energy and light is a transfer of material organization outside of the confines of time and space then the fundamental structure that governs our entire existence must exist outside of time and space.

Principle 2:
Our observable universe is fundamentally constructed of entities that exist outside of the confines of time and space.

    To illustrate this point let’s consider a computer program--specifically a video game.  When playing the video game we might experience what looks like a three dimensional world full of aliens that we go around shooting with a shot gun.  However, if I were to examine the binary code that made up program I would see absolutely no resemblance between the two unless I were a highly skilled programmer and even then it would be difficult.  I would just see a bunch of zeros and ones--no aliens and no virtual world.  However, if I were able to examine the higher level language in which the program was written then I might be able to understand that this virtual world was composed of several sets or organized functions and routines--each of which is fundamentally composed of thousands of ones and zeros.
When we organize these functions into the proper sequence we can create a virtual world fraught with aliens and a guy to shoot them.  However, it is interesting to note that even though there appear to be many aliens they are all actually just separate references in memory to the exact same code.  Each alien is the exact same alien--the only thing that differentiates it is its reference in memory.
If we examine things further we will find that the alien shares segments of code with the guy that shoots the aliens and they all share segments of code with everything else that exists in the program.

To further this analogy--we are in the program.  If you are a character in the program you can’t see what the code looks like no matter how hard you try.  The gamer has no concept of the fact that his character and the aliens character are really just made up of different organizations of the same functions.  The gamer doesn’t see that all the aliens are all just different instances of the same code.
It is reasonable to suppose that if our observable universe is fundamentally constructed of entities that exist outside of the confines of time and space that what we perceive to be separate objects actually share common threads in this organization.

Principle 3:
All identical structure are simply different spacial and temporal references to the exact same cluster of organized entities that exist outside of space and time.

    All identical structures are just different references in space and time to the exact same segments of ‘code.’  All electrons are essentially the exact same electron; all protons are the exact same proton; all neutrons are the exact same neutron--in the sense that they are all just separate references to the exact same extra-spacial structures.   This means that the DNA in your body is simply a reference to the exact same DNA that existed in your parents (at least to the point that no mutation occurred).  Your cells aren’t making all new copies of your DNA they are simply opening more references to the same extra-spacial structure.     
    An implication found in these principles is that the very thing that determines an objects location in time and space is encoded in these extra-spacial entities.  Just as the location of each alien is determined by a set of variables (which fundamentally are simply changeable references to sequences of zeros and ones) each structure in our material universe has a unique set of variables made up of extra-spacial entities that determine its location in time and space

Principle 4:
Location in space and time is the association of a more simplified extra-spacial structure (the location) with a more complex extra-spacial structure (the object).

    It is also reasonable to suppose that if all that exists is an organization of entities outside of space and time that even things such as concepts, thoughts, feelings, and emotions must also exist in the structures of these entities.

Principle 5:
Everything material and immaterial in nature is a product of an extra-spacial organization.

    Moving on to the second fundamental assumption.  According to the Heisenberg uncertainty principle and the foundations of quantum physics it is impossible to measure anything with exactness.  There is always an uncertainty in our measurement.  This leads to an inability to predict with exactness what any particular particle will do and the certainty of our predictions becomes less and less certain as the objects observed get smaller and smaller.  Using quantum mechanics we can predict the probability a particle with do something or be somewhere, and if we consider a large sample of particles we will be able to determine what most of them will do.  However, we can not predict what any one particle will do with certainty.
    Some quantum physicists argued that the unpredictable nature of the particles was actually how they behaved, while others argued that it was simple our lack of ability to measure that lead to the unpredictable behavior and that if we could measure with exactness then we could also predict with exactness.  However, the fact remains that we can not measure with exactness so we can not predict with exactness and there would be no observable difference as far as we could tell if the particles actually posses this unpredictable behavior.  We must therefore consider the possibility that the fundamental constituents of material organization that exist outside of space and time behave individually in unpredictable ways.
    Consider this--if all existence is fundamentally an organization of extra-spacial entities and we know that we can observe changes in the world around us there must exist an agent of change within the confines of these entities, and that agent of change must be the entities themselves.

Principle 6:
Extra-spacial entities posses an unpredictable nature that causes shifts in their organizations.

    In other words, the entities themselves that make up everything in existence (the zeros and ones of the program if you will) are the agent of all the changes we observe in our universe.  This is the overarching governing law of the universe.  All the laws of physics fall into place as natural consequences of the statistical mechanics of these unpredictable extra-spacial events.
    Furthermore it is reasonable to suppose that there be no need to the limit of the number of these extra spacial entities.  They can conceivably be infinite in number, yet yield a finite universe in appearance.  It is also reasonable to suppose that there could exist an infinite number of organizations of these entities yielding an infinite number of universes or parallel dimensions.  In fact it is also reasonable to suppose that every event that has happened, that does happen and that will happen is already tied to a set structure of organized extra-spacial entities.  In other words all time periods of our material existence past, present, and future always exist, and will always exist.

    Throughout the history of science we have been observing our universe from inside the game.  We have been looking at the consequences of the code, without seeing any of the beautifully scripted lines.  It is now time to consider the concept that an organization exists outside the game.  There is a program, there is a code in which all that exists is written.  If we could discover the workings of that code and manipulate it, time and space would no longer be limiting factors in our human existence.


David said...

Very thought provoking. While there are some limits to the video game analogy, I think it provides a decent explanation of the "why" of the limitations we run into with predicting particle behavior. These principles seem to lay a foundation for a more metaphysical theory, though I think it is a fascinating idea to explore knowledge about the observable universe from a vantage point beyond the material world (outside the game). If only we knew the programmer . . . =)

Danielle Malki said...

That's what the Gospel of Jesus Christ is all about: getting to know the programmer : )

Also, I might add that it is my belief that the "game" in a sense programs itself and that it's not so much that God writes the "code," but that he asks it to be done and it choses to obey.

Just an idea though. I don't want to make undue religious connections.

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